Wondering how to save a ballerina from her tragic fate?
Find out on Friday, October 24, 2014 at the unveiling of the iGiselle project!
“Video games are making it possible to rewrite traditional narratives like never before.” Geoff McMaster (article on iGiselle)
iGiselle is an AI-driven ballet video game built by an interdisciplinary research team led by Nora Stovel (English and Film Studies) and Vadim Bulitko (Computing Science).
The Creation of iGiselle – Classical Ballet Meets Contemporary Video Games
October 24, 2014 – 9:00am – 4:00pm
Faculty Club, Papaschase Room
More on iGiselle: